@startuml
sprite $spaghetti_monster_flying [48x48/16] {
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}


!define FA6_SPAGHETTI_MONSTER_FLYING(_alias) ENTITY(rectangle,black,spaghetti_monster_flying,_alias,FA6 SPAGHETTI_MONSTER_FLYING)
!define FA6_SPAGHETTI_MONSTER_FLYING(_alias, _label) ENTITY(rectangle,black,spaghetti_monster_flying,_label, _alias,FA6 SPAGHETTI_MONSTER_FLYING)
!define FA6_SPAGHETTI_MONSTER_FLYING(_alias, _label, _shape) ENTITY(_shape,black,spaghetti_monster_flying,_label, _alias,FA6 SPAGHETTI_MONSTER_FLYING)
!define FA6_SPAGHETTI_MONSTER_FLYING(_alias, _label, _shape, _color) ENTITY(_shape,_color,spaghetti_monster_flying,_label, _alias,FA6 SPAGHETTI_MONSTER_FLYING)
skinparam folderBackgroundColor<<FA6 SPAGHETTI_MONSTER_FLYING>> White
@enduml